Very nicely done! I think you could have made the world feel just a hair less "linear," and I don't care for the boss, but it's a solid effort. Impressive that you managed to translate a lite Metroidvania formula to this theme!
Welcome to the world of Moven Aurum, an auto-scrolling, treasure hunting adventure! Go on an exciting journey through 4 unique areas trying to collect as many coins as you can, as fast as you can, without dying! This game was made as a part of the One Button Game Jam here on itch.io, and this was the game I made for it.
The only control used is the Space bar. Initially you use the Space bar only to jump, but as you progress through the game you will unlock new abilities, but still only with the Space bar.
All art assets, programming, and sound effects made by Alex McGee.
Music by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
- Bit Shift
- Blip Stream
- Kawai Kitsune
- Cyborg Ninja
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Thank you for playing! I was a bit worried if I made the game less linear, it would be too confusing and frustrating in a game that you don't really have full control over. I also had more rooms planned originally, but had to cut back a fair bit to be finished in time. I knew the boss wouldn't be for everyone, and it's definitely tougher than I would have preferred, but I'm glad you enjoyed the game
I think you realized the game mechanic fully in a concise way. My favorite part was the final level. I spent forever on that! I wonder if anyone can top my amazing highscore of -22820. I see now that I could have done a lot better aha. Awesome game!